Mobile Task Forces

You never know when things are going to go bad. What if a anomaly breached and the Security can't handle the situation? Well you call in the Mobile Task Force! They are the most elite in the foundation. The Mobile Task Force has different teams that are each designed to deal with a specific threat.

Falcon 2
In charge of protecting SC-4+ personnel.

Crimson 9
In charge of SCP related situations. What a Crimson 9 would look like.

Rhino 8
The second line of defense if SD fails.

Principles of Conduct
The following rules are to be followed with the highest regards of attention and respect. Failure to comply will result in removal and punishment from the Mobile Task Forces command.


 * Toxicity is not permitted in any manner, whether on or off site


 * Any form of derogatory terms whether it be sexist, racist, homophobic, anti-religious, etc is prohibited


 * Speaking out of team chat in unnecessary situations is inadvisable


 * MTF Operatives are to hold a high standard of respect to their Superiors, Inferiors, and VIPs, regardless of their personal emotions, attachments and beliefs


 * The Chain of Command is to be followed in all aspects of operation


 * Lawful orders from MTF Command as well as Security Clearance- 4 personnel and above are to be followed without question


 * Constant and consistent arguments can result in serious punishment


 * The Task Priority List is to be followed at all times unless given permission from the Field Director or O5 Council


 * While speaking in off-site communications such as the discord, maturity is to be followed in public channels


 * The Code of Ethics is to be followed at all times unless specific orders or duties interfere with its principles

Article Rules
Everything applies to this department in this section of the Mobile Task Forces Master Guidelines, you must read the rules before joining Pathos - III, this is highly applied to Field Cadets of the Mobile Task Forces.

Article 1 - You must follow all Mobile Task Force guidelines and supreme guidelines within the foundation at all times.

Article 2 - Discipline is a huge key factor in being this department, no fowl play against other members in the department and facility staff. Do not harass other members of the department and facility staff. Punishment can be applied if reported.

Article 3 - During containment breaches, Mobile Task Forces are to respond to their jobs they are assigned to. Such as ensuring personnel are out of the way in recontainment procedures. They are only to respond if SD fails to RC the SCP(s).

Article 4 - Mobile Task Forces operatives all have the same power within task forces but are assigned to different duties.

Article 5 - Vehicles are not to be abused at all on-site, such as speeding, crashing into objects, if this is not taken seriously, you’ll be administered a disciplinary punishment and license suspension.

Article 6 - When using other communications do not abuse a voice chat such as creating loud noises, harassing other individuals.

Article 7 - MTF operatives must be cooperative towards each other, this means you may voice chat with each other and coordinate with each other.

Article 8 - If a foundation personnel does not cooperate with MTF orders, such as getting to a safe location, you have the justification to terminate them after 20 seconds.

Article 9 - A sense of humor is great to have within the mobile task forces, while on site and you have nothing to do, you may talk with other operatives and mess around in the current area you're in until the task comes by based on your task force. Though this should not be exaggerated.

Article 10 - Level 4 personnel orders must be followed by the Mobile Task Forces during on-site as they act as 1st in-command to the public.

Article 11 - When using team chat, you are allowed to not use grammar as it takes up time for different causes such as breaches, raids, riots.

Ranking Structure
Field Director CAP - 1  SECURITY CLASS 4

The Field Director is responsible for the wide range of administration & administrative action taken in all segments of the department. The Field Director is also responsible for the coordination between MTF command members.

Field Command CAP - 3 SECURITY CLASS 3

Field Command personnel are responsible for a wide range of coordination within MTF, mainly regarding departmental administration, assuring the departments operationality, and ensuring MTF’s general welfare is stable upon all department personnel.

Senior Field Agent CAP - 4  SECURITY CLASS 2

This is the first command rank within MTF. Senior Field Agents are responsible for the monitorization of the general operations in the Mobile Task Forces. Senior Field Agents are responsible for the internal enforcement of MTF personnel, on-site coordination, and training MTF personnel on a consistent basis. The rank holds the backbone of MTF’s general welfare.

Field Specialist CAP - 7 SECURITY CLASS 2

Field Specialists are responsible for the same tasks as Field Agents, however have gained increasing extent of activity, extension in combat and all other general tasks within MTF. Field Specialists do not have control over the ranks below.

Field Agent CAP - 10 SECURITY CLASS 2

This is the general rank for the Mobile Task Forces. Field Agents are responsible for operating under MTF’s primary assignments & tasks, those being combat, re-containment, and protection. Field Agents are given the option to deploy as one of the three task forces on-site, and are given general tools & equipment to counteract all threats within the installation and out.

Field Cadet CAP - NONE  SECURITY CLASS 2

This is the first obtainable rank within MTF. Mobile Task Forces Field Cadets are responsible for the acknowledgement of MTFs day-to-day duties, along with the tasks that go along it. Field Cadets will be trained on a consistent basis to learn and understand how to counter containment breaches & riots, and learn how to secure essential personnel.

Field Cadets are given a designation to Field Agent once a variety of tasks and assignments have been completed accordingly.

Punishment Information
Punishments, enforcement, and warnings are commonly grounded within departments and areas to ensure correction and order is maintained. Below will be a segment of punishments and actions that can be taken against disobedient agents.

THIRD DEGREE PUNISHMENTS


 * 1) Verbal Warnings

A.1 Verbal warnings are to consist of between 2-5 sentences and should entail any information necessary for the suspect to process. Along with this information that is displayed, the warning of what could happen in the near future should follow.


 * 1) Official Documented Warning

B.1 This warning is more of a serious warning that will stick with the mentioned personnel. This is to be typed in a formal manner and format, with vivid descriptions of what will happen if they do not fix themselves up.


 * 1) Disciplinary Training

D.1 If requested, Senior Field Agents and above may administer re-training to personnel regarding discipline.

SECOND DEGREE PUNISHMENTS


 * 1) Physical Punishment

A.1 Succeeding the two warnings, a Physical Punishment is to ensue. This punishment is to be discussed and approved by Mobile Task Forces Command. One member from Command will message the suspect entailing their punishment and set up a time to complete it. Minor Physicals consist of no more than 50 grammar jacks, 20 hell jacks or 2 laps around a certain area or site. Must be approved by Overseer+.


 * 1) Major Physical Punishment

B.1 If determined necessary by MTF Command, members may issue a Major Physical Punishment to the suspect. They will be messaged and set up a time to complete it. Major Physical Punishments have no boundaries and are to be determined by Command. Must be approved by Overseer+.


 * 1) Suspension of Duties

C.1 A suspension of MTF duties can be issued if deemed necessary, the length of suspension must be discussed and agreed upon by Command members.

FIRST DEGREE PUNISHMENTS


 * 1) Revocation of Positions

A.1 If deemed necessary for repercussive purposes, Mobile Task Forces Command can warrant and issue a demotion within the department for the suspect.


 * 1) Exile

B.1 A punishment regarding exile must be authorized and approved by Field Command+


 * 1) Blacklist

C.1 A blacklist from the Mobile Task Forces must be approved by the Field Director if deemed necessary.

Equipment List

Mobile Task Forces personnel are given a wide range of knowledge on general tactics and information to counteract various infractions on-site. Given the difficult nature MTF is manifested in, personnel will be designated with different weapons & tools to counteract these harsh environments.

NIGHT VISION GOGGLES

- Given to all standard personnel aside from Field Cadets

- Used to counteract dark areas or locations, or during blackouts

THERMAL GOGGLES

- Used to track down hostile personnel or persons of interest

- Used to track anomalous entities

DETAIN TOOL (ZIP TIES)

- Given to all MTF personnel

- Used to detain persons interest

DISARMER

- Given to all MTF personnel

- Used to disarm hostile personnel or Class D’s

BALLISTIC SHIELD

- Given to all MTF personnel

- Cannot take damage from high caliber weapons

Armored Humvee

- May be utilized by a Field Agent and above and by Field Cadets with permission

- Used in patrols/convoys, max 2 at a time unless otherwise stated by SFA+

- Used in raids/riots

LAV 6

- May be utilized by a Field Agent and above with permission from SFA+

- Used for patrols/convoys, max 2 at a time unless otherwise stated by SFA+

- Used in raids/riots

M1A2 ABRAMS

- Rules stated for the LAV 6 apply for the M1A2 ABRAMS as well

LIMOUSINE

- Used for safe transportation of High-Ranking VIP‘s (ID+)

- Accessible to Field Agent and above

- Only to be used when requested by VIP, max 2 on-site.

Note: Restrictions on firearms can be found inside your task force guidelines.

Operating System
The Mobile Task Forces act as a „Cleanup Crew“, meaning they are only allowed to respond if requested and/or absolutely needed. Agents are equipped with highly specialized equipment and can switch between Task Forces while on duty.

Individual Priorities

The Mobile Task Forces operate with a system, in which each Agent has their own priority list based off of statistics. This includes Falcon-2, Rhino-8 and Crimson-9 duties. Depending on what one’s 1st, 2nd or 3rd priority is, they are required to work their way down from top to bottom.

Priorities will be assigned by Command, more specifically in departmental evaluations. Field Command and above are exempt from both the priority list and evaluations.

General duties

If MTF is not needed or they have nothing to do, Agents are to patrol and monitor all areas and ensure that the site remains safe. All Agents must wear the Standard Issue Equipment, unless responding to a situation in which one of the Task Forces equipment is equivalent.

Emergency Response

In situations where MTFs assistance is required or the Installation is completely out of control, MTF Agents are to take initiative and regain control over the Installation. Though, personnel may only respond if requested by SD or deemed absolutely necessary.

Field Cadets
Field Cadets are important to the Mobile Task Forces, as they are vital for the future of the department. Before being able to progress, new members of the department must be trained and disciplined.

Information

Upon being accepted into the Mobile Task Forces, personnel will be assigned to the rank of Field Cadet and must undergo a 2-week long „trailing phase“. Field Cadets will be trained and disciplined during this phase. They are encouraged to adapt and learn from other Agents, this will increase chances of progressing in the department.

Restrictions [IN WORK]

Cadets may not leave the spawn area without SFA+ supervision. They are to be monitored at all times and Command may give them tasks to accomplish. Field Cadets may not be granted access to the Task Force Handbooks until they reach the rank of Field Agent.

Assignments

MTF Command is handing out assignments which all Field Cadets must fulfill in a certain amount of time. Assignments can include things like Recontainment, Attending a raid and much more. After some time, assignments will become more challenging, though this most likely only happens in the second week.

Raids
The Mobile Task Forces are not only responsible for defending Pathos against hostile attacks, but also to attack hostiles sites as well.

Information - Every rank of the Mobile Task Forces is allowed to participate in all types of raids, as long as they are in the MTF/SD Joint Server to properly communicate.

Some restrictions will not be in effect during raids, for example, MTF are allowed to respond to breaches in raids without the Security Department requesting it. The use of weapons like the M60 and Flamethrower is not restricted as well during raids.

Negotiations - After almost every raid, there will be negotiations between the GoI and the Foundation. All participants must report to a specific location (Installation Command for example) and will then discuss with the help of a representative about achievements and possible violations.

The only exception is a lore raid, in which negotiations will not be hosted.

Footage of either achieving goals or of violations during raids must be sent in the SD/MTF Joint server, more specifically the channel „joint_dropbox“ for representatives to access it.

Objectives on Pathos - In raids, MTFs objectives are to provide support to all areas (except IC) and prevent hostiles from reaching their objectives. As aforementioned, MTF are allowed to respond to containment breaches and even hostage situations if requested. Though, Site Epsilon remains MTFs highest priority in raids.

Objectives on Ecclesia - In raids on Ecclesia, objectives must be accomplished in a specific order to win the raid. First, combatives must capture the radio tower to gain access to the facility. After this, combatives must find a USB Stick (located in the server room), the person holding said USB must be protected at all cost. The USB must be brought into the Generator room and must be plugged into a laptop, which will then shut down the generators and allow combatives to win.

Restrictions - In every raid, there are still restrictions. These have been listed in the Raid Guidelines, which can be found in the MTF/SD Joint server in the channel „joint_documents“. All MTF personnel must be aware of said document.

SCPs
While in the Mobile Task Forces, one's job involves interaction with SCP objects. MTF Operatives must be aware of how to properly deal with any and all object classes.

Recontainment and Testing procedures

In this document, both Testing and Recontainment procedures have been listed. All MTF must be aware of this document.

 https://docs.google.com/document/d/1K9uktt8JAWd8wAeA2Lee9BoCMI-VUlhPmLqN5TMIz_Q/edit 

Usage of SCPs

In the event that the Installation gets completely out of control, a last resort may be used by MTF Operatives: The usage of SCPs. This is only to be done when all other protocols fail. The following SCPs may be used in this event:

SCP-457; SCP-082; SCP-049; SCP-106

For this to work, the SCPs must be bribed. There is no guarantee for this to work, but in the most cases it will.

Concluding Statement
''The Mobile Task Forces are meant to be the most disciplined and well trained combative forces of Foundation, the elite of the Foundation.They are meant to operate in various fields of expertise, as one unit. This document was created to help each and every single one of them on the field, whether it’d be the start of their career or not.''

''This concludes the MTF Master Handbook, further details about duties and responsibilities are listed in each Task Forces handbook. Questions should be directed to a Senior Field Agent or above. Anything not stated and you’re not sure about, don’t do it.''

Further Credits, go to the MTF Guidelines.

Trivia
The Pathos SCP universe doesn't only have Falcon 2, Rhino 8, and Crimson 9. All actual SCP-wiki task forces are still present around the universe and operate accordingly.